Left 4 Dead 2: The Passing

by Rich on May 5, 2010

Left 4 Dead 2: The Passing

It's the Catalina wine mixer!

The new Left 4 Dead 2 expansion was released two weeks ago.  The game adds a new campaign that takes place between “Dead Center” and “Dark Carnival”.  The new group meet up with three of the original four survivors from Left 4 Dead one.  We aren’t going to mention who is missing as we don’t want to spoil the surprise for those who have not played it yet.

The campaign starts with the group standing by the car they acquired at the end of “Dead Center”.  The bridge across the river is up and they can get no further.  One of the original survivors is on the bridge explaining to the players that they need to power up the generator to lower the bridge so they can continue.  This kicks off the three map campaign.  The campaign is quite short but not short on fun.  It boils down to two treks to a safe house and then a petrol can run akin to the finale of “Dead Center” but with the original survivors helping you out.

It's Rambo. Deal with it.

John likes windy walks and romantic movies

Along with the new campaign come two new weapons.  The M60 is a real damage dealer.  It has immense stopping power but only has 150 rounds and can’t be reloaded.  It’s a nice playoff as it forces you to conserve the ammo rather than “Going Rambo”.  The other weapon is a golf club.  Just as it sounds, it’s a nice melee weapon but it wasn’t for me, I still prefer the chainsaw.

There is also a new infected, “The fallen survivor”.  This chap legs it as soon as he sees the players rather than attacking.   He’s a real bullet sponge.  It takes quite a few hits to put him down.  They are usually well equipped; the ones we tagged usually dropped a health pack and a Molotov cocktail.

There are new game modes, Mutations, being released each week following the launch of the expansion.  These Mutations are new game modes that promise to mix things up for quite a while.  So far there are two Mutations released, Realism Versus and Bleed Out.  Realism versus mode removes the respawn for survivors and cranks up the hardness of the infected.  Items no longer glow and the only people to see the survivors glow are the infected players.  Bleed out basically ticks away the player’s health as soon as they set foot outside of a safe room.  The only health related items available are pills and adrenaline.  It really puts a sense of urgency on the player who has to leg it to the next safe room before bleeding out.  I can’t wait for the “Chainsaw Massacre” Mutation to be released!  The only weapons are chainsaws with unlimited fuel.

The weekly JCB meet outside Asda

This is a very good bit of downloadable content, but there is a downside.  PC players get it for free but Xbox users have to pay 560 Microsoft points.  While I don’t mind as I have it on the PC, I feel that the console owners are getting a rough deal.  It shouldn’t be chargeable on one platform and free on another, that’s just not fair.  540 points isn’t a lot but that’s not  the point.

There is word that they are working on a new campaign for Left 4 Dead one which will show the lead up to the death of one of the first survivors.  I can’t wait to revisit it as it’s been a while.

We are really quite impressed with this downloadable content.  Left 4 Dead 2 is still as much fun as it was when it was released and we are looking forward to more new content.

{ 3 comments… read them below or add one }

Clayton May 6, 2010 at 8:11 am

I should perhaps give this game a look, its one that’s passed me by.

Rich May 6, 2010 at 11:07 am

Finally! I’ve only been banging on about it since Left 4 Dead one launched ;)

Clayton May 6, 2010 at 11:13 am

Ok, you were right! I think I need some Zombie action…Sign me up bro!! :)

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